Aez wrote:I agree limitedly. Personally, I'd like to fiddle with the spell slightly. I'd say that having the player attack characters out of range is a problem even though the player can cancel it - many players are unaware of this and it can be hard to cancel in time.
One is having the kills of the confused player to go the caster. This would mean that if a confused player kills an effortless player on either team, he gets penguinized. Same principle applies if he kills an imp - if he kills a player on the casters' team, the caster gets cowed. Of course, this turns Confusion back in an AoE-style Hold/Stun spell, which mages have tons of already (i.e. Fear). I'm not a big fan.
This change would be awesome. Maybe skip the part, when u kill mages teammate. But when u kill imps/effy when influenced of the spell, BOTH, you and mage should be turned penguin/chicken.
Lets make mages take responsibility for their actions. Its the SAME like summon balor and let him kill everything. No difference. (i am sure, many people dont know, they can cancel actions during confusion).
And finally the aspect that wasnt here mention is that effy player/s who is/are actually killed because of 40 lvl mage.... It must be frustrating for that effy player.
edited: and BAN faerie dragons.










