New penalties for team-killing and imp-killing, plus some other things.
Team killers are now turned into Cows, and people who kill enemies more than 5 levels above their level are turned into chickens in the same way that effy-killers are turned into penguins.
Cows and Chickens can be attacked by effies just as penguins may be attacked by effies.
A character may no longer buy more than 5 heal rings.
Mighty Rage now gives +2 Magic damage to an offhand weapon, if the player has one equipped.
A transition has been added to the Waterworld map to take players out of their bases. This is a trial, and will be removed if it doesn't serve its purpose.
Hail of Arrows now only targets enemies in range or who have the flag.
Magic Vestment now properly follows the description in the Spell Changes thread/journal topic. It applies an Armour AC bonus to the character rather than to items. This means that clerics can no longer buff their shields and that the buff is able to be dispelled.
Bug Fixes:
Many bugs in the ammo maker upgrade conversation have been fixed. If you have any problems to them, please take a screenshot and send a PM to one of our administrators (Aez, Jantima, etc) or to Abadname. (NOTE: You still do not recoup gold when selling or downgrading your ammo maker. This is, for the moment, intentional, and a warning has been added to the conversation.)